![]() I certainly wish some aesthetics virtuosos would dedicate themselves to channels and really get into some details. I know there are several more but it’s possible I didn’t subscribe to them or just missed them. Uthris did a wonderful city last year, absolutely worth a watch. Keralis always makes things look pretty nice. Iondis has done some nice things with decorating in a few series.īanch3z was in the middle of a very attractive series but cut it off about a year ago unfortunately. It’s just folks I seem to remember I enjoyed and got some ideas from. May not be totally focused on aesthetics and may not be the most aesthetically aesthetic series either, lol. Mind you, this is just me going down my subscriptions list and trying to remember. Build up your base, collect samples and research new inventions to survive. You are an elite scientist/commando inside an advanced Mecha-Suit capable of dimensional rift travel. That said, here is me firing off some YouTubers who I seem to remember have done some nice things with aesthetics. The Riftbreaker is a base-building, survival game with Action-RPG elements. ![]() I have seen some users post some breathtaking stills that I wish would do YouTube series! ![]() I could really use some step-by-step processes of how to use certain things…I am not totally devoid of artistic talent, haha, but I don’t always know how to take advantage of certain features in the MegaMods until I can see them put to use. Modding tools: Built in feature designed to encourage creative pursuits.I am always looking for more series that focus on aesthetics. Polished visual style and core gameplay Water flow simulation: Add new challenges to water services. Huge maps: Unlock new map tiles with unique possibilities to expand the city Wonders: the ultimate end-game content that the players strive towards Outside connections: Make industry and commercial districts flourish with new customers in the neighboring cities Public transportation: Build transport networks throughout the city with buses and metros ![]() Taxation: Fine-tuning the city budget and services and setting tax rates to different residential, commercial and industrial levels and controlling what kind of areas are more likely to spawn in the zoned areas City districts: Personalize city districts with names of your choice for variety and personality. A winter storm packing heavy snow blew into the nations capital on Monday, closing government offices and schools and grounding the presidents helicopter. City policies: Set policies to guide how the city and districts develop over the course of your playthrough. You’re only limited by your imagination, so take control and reach for the sky! All this including the ability to mod the game to suit your play style makes this the definitive city building simulation. Key to progression is the ability to influence your city’s policy by incorporating taxation into districts. Cities: Skylines invites you to create the city of your dreams in a sprawling landscape dominated by cloud hugging structures and jaw dropping architectural marvels.ĭeveloped by Colossal Order, Cities: Skylines offers sprawling landscapes and maps with endless sandbox gameplay and new ways to expand your city. Inhabit a world where you define the rules. I learned a lot about the game by watching video Cities: Skylines Dev Diary Review - Part 1 ► Roads ◀ Ĭities: Skylines Dev Diary Review - Part 2 ► Zoning - The Big Debate ◀ Ĭities: Skylines Dev Diary Review - Part 3 ► Natural Resources ◀ Ĭities: Skylines Dev Diary Review - Part 4 ► Public Transport ◀ Ĭities: Skylines Dev Diary Review - Part 5 ► Outside Connections ◀ Ĭities: Skylines Dev Diary Review - Part 6 ► The Map Editor ◀
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